Category Archives: Game Design

Dark Matty

„Dark Matty“ is an arcade game with breakout-style game play for iOS and Android. The game was developed in Unity3D, using C# as the programming language. I did the programming for the whole game working by design concepts and ideas given by the customer. Additionally I added some animations, created the sounds and advised with several game design issues and helped to refine the game play.

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Quest for Revenge

The great Kingdom of the west has fallen. The gods ignore the prayers of the desperate. A dark warlord has extinguished the last remaining princes of the land and there are no more heroes who can stand against the armies of evil.

The mercenary doesn’t care. The last person who meant anything to him, his only blood relative, was killed. He is sitting in prison for a murder that he didn’t commit. The murder of his own mother. Someone will bleed for it, and it will get ugly.

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Temple Tour

The tourist did not listen to the tour guide and now he is in deep trouble. More precisely in an old temple. Try to survive the traps, make your way out of the temple and snatch some riches, while
you’re on it. Make your way to the lowest level of the temple for the ultimate price: The Golden Skull.

Temple Tour is a small arcade adventure game. You are controlling the Tourist and have to get him out of an ancient temple full of traps, skeletons and monsters. But there is not only danger! Make some neat souvenir photos from strange plants and ancient artefacts. Find gold, treasure and get the items to survive.

Download it on the App Store:

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Color Souls

The world is changing. All color is diminishing and everything is getting grey. With it life is getting dull and meaningless. The VOID is taking over. But there is still hope! Guide a soul sphere to restore the balance and bring the color and joy back to the world. „Color Souls“ is a complex puzzle game in which you have to solve color puzzles in mini golf like mazes.

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Space-Rat: Xplode!

Space-Rat Xplode! is a small action game, which recreates the tried gameplay mechanics of the old classic Bomberman. It was developed by Bronx Studios Entertainment, a small independent game studio in Frankfurt am Main, Germany. It was published in Germany by astragon software. The protagonist of the game is Ziggy Space-Rat, the hero of various comics, that were once published in the now distinct german gaming magazine „Aktueller Softwaremarkt„.

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